Then you have Cup Battles, a sort of tournament-based mode where you and up to three others on the same console are pitted against CPU teams each themed around one of each of the five stats each character possesses in the game. If you want to play a quick game of Strikers, this is likely where you’ll go. This is the basic mode that most people will bust out when playing with friends, and thankfully you can do so on a single console (with up to eight players at a time), local wireless, and over that new-fangled internet that you might have heard of. Quick Battle allows you to jump into a game right away, setting the duration, how skilled the CPU is, whether or not you want items and/or Hyper Strikes to be enabled (more on those later), and whether the game should take place in the daytime or at night. When you boot up the game you’ll be presented with various modes. Mario Strikers: Battle League attempts to carry on the legacy of the much-beloved Strikers series, but does this third entry achieve the hat-trick we’d all love to see? Now presumably you’ve chosen some obscure sport that Mario hasn't played because you saw where this bit was going, but that doesn’t change the fact that our red plumber chap has been in a hell of a lot of sports games.